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#Birthright campaign setting pathfinder Pc
Mix this in with a third nation wanting to marry into the family, the PC may get drawn into a foreign land where there is an assassination attempt against the PC.The heart of county Caliphas has always been the city that bears its name, the city of Caliphas, some even say Caliphas is the very soul of Ustalav. Then he can pour infinite water in exchange for regular money/soldiers or flaunt it to Cillis to provoke him. Meanwhile still, the PC may hear of an enchanted decanter of endless water which he wants to seize (another "standard" adventure"). Feeling desperate and on the verge of dying, Cillis may declare war on the PC. Meanwhile the NPC makes an Espionage action learning that the PCs army is poorly equipped. The negotiation may fail, and then on future turns, the drought gets worse. Cillis may make a trade agreement for water in exchange for money. For example:Ĭillis, the NPC ruler who lives next to the PC has a drought. There are random events, but they too can be structured. Then there is a domain turn which represents a month of time.
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The PC would decide to single handily (or with a party) clear the goblin cave because it will raise his fame level with his people (a ruler who will put his life on the line! and nearby nobles may gain additional respect because rumor has it, he's handy with a sword). A game session may involve getting information on a nearby disturbance such as goblins attacking the PCs village. How do they keep invaders at bay, show face at important events (court hearings/weddings) and stay more focused on the dungeons.įor those unfamiliar with the Birthright campaign setting, the PCs are rules of large swaths of land. Conflict over magic, more conflict over nobility disagreements and then monsters to toss another monkey wrench. Here's a small army of bodyguards, a place to live, people to win affection (or tax them for extra resources to help chase god fragments). Ultimately I don't want the PCs to be common shumcks with a longsword walking everywhere. In the end, the monsters want additional resources (food or slaves likely). In addition to the typical drama of neighbors fighting, PCs near mountains may deal more frequently with giants while swamps may deal with lizard men. I'm leaning toward areas of the Sword Coast, and up near the Spine of the World, as well as the area above Menzoberranzan (drow raiding parties in the town while the PCs are away). How many villages/towns would likely be in there? (I don't want too many so I may give them a smaller plot of land). How big of an area of land would you rule? I'm thinking of roughly 100 sq miles. Should each PC (for now there are two but maybe up to six) own areas next to each other like a massive grid of land? Alice has this section, Bob has the one next to it but his is weird shape because he has mountains, and Charlies has the one next to it which is very bizarre shaped to cut out a nearby swamp. If you ruled a portion of Forgotten Realms, where would you rule and why? How large of an area would you want and what population of civilians and solders would you have? (remember, this campaign is intentionally having a large amount of dungeon diving).
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Instead of learning all the different kingdoms and who's-who and what resources area X has, I want to give the PCs areas of Forgotten Realms because the area is much more documented and I know much of the areas (at least a high level view). The party will be moving around from site to site to collect magical fragments (a demi-god exploded) and key NPCs (namely other regals) will be seeking the magical fragments because, quite simply, if you have the power of a demi-god, how can you not rule your kingdom well. There will be typical dungeon crawling (and by dungeon, I mean typical adventures involving ruins, towns, forest with drow/giants) as well as a political phase where the neighboring territories will want to make trade agreements, treaties, and war. The PCs will be high nobles/rules in charge of 5K-10K people, a few villages/towns and a few hundred guards. I am developing my next campaign (starts in a few weeks) and I've decided on a Forgotten Realms campaign setting, using some Birthright rules.